Cookies help us deliver our Services. But I'm not sure if the Netherlands government allows plutocratic or aristocratic. But war with the Ottomans is coming, a nice distant war for my taste. That's what the problem is; I've improved my colonisation range, but there still is no un-conolised land within my range. You can also try firing diplo advisors until you get a navigator advisor who gives +20% colonial range. Anyway as pointed out to increase your colonial range you need: - increase your diplomatic tech - take the third Exploration idea (called Overseas Exploration) this increases your colonial range by +50% - take the second Portuguese NI (called Legacy of the Navigator) this increases your colonial range by +25%. Land of Opportunity: +33% Global Settler Increase in Colonies. You can also grab the idea that increase your colonial range. Europa Universalis IV is a grand strategy video game in the Europa Universalis series, developed by Paradox Development Studio and published by Paradox Interactive. You can also try and recruit a diplomatic advisor that increases your colonial range by 10%. Exploration+plutocratic policy gives colonial range too. Fleet basing rights. As soon as it arrives, use our pre-built spy network to immediately fabricate on Jolof and then declare war. Viceroys: +33% Global Tariffs This is your stepping stone to make your entrance to the African coast by sending your explorer and claim a country where you have an opportunity to attack. I have diplo tech 7 as well as all of exploration, but my colonial range is just about 50 points shy of actually reaching the new world (whereas on a normal map I'd be able to get the Caribbean to jump onto the rest of the world). So u ca bunny hop to Morrocco, New comments cannot be posted and votes cannot be cast. It gives you +85 colonial range if you have the advisor and +75 if not. If I recall correctly settling the lone desert province between Cape Verde and the Canaries can also help extend colonial range, if Spain hasn't already nabbed it. +30for each naval base built in a core province 3. I fancy my chances of carving out a port in the Red Sea to increase my colonial range… This command adds the specified amount of population to the province with the specified provice ID. Diplomatic tech advances. By taking Exploration ideas you can expand your colonial range by about 50% and the policy and these two policies; exploration-plutocratic: The Colonial Companies Act; naval-exploration: Skilled Cartographers How to increase colonial range? You'll want to unlock Exploration idea #3 which gives +50% colonial range. It can be wise to force this disaster to fire if you think you can survive it, as there is a strong potential for a good or neutral ending that permanently increases your Max Absolutism. Dip tech 7 and exploration 3 should be enough to reach Brazil or Greenland. I had the exact same problem. I want to get a jump on Portugal, especially for the cape. If not, you can try to get a colonial range advisor for an extra 20%. You should see if you can take land off of Scotland, Norway, or an Irish minor (if any are left). Colonial Alaska, present in Vanilla, doesn't exist in the mod. In terms of trade node layout, Eastern Northern America is probably the best colonial region for you, so going north rather than through the Caribbean is ideal for you anyway. I am playing with RNW. Dip tech 7 and exploration 3 should be enough to reach Brazil or Greenland. In the end I gave up, made a new world, and made a new nation in the new world. Press J to jump to the feed. 2.) To try and solve it I prepared by my Custom Nation's idea's including a colonial reach extension, plus gaining the extension idea on top of that. 1. Note that these do not need to be colonies per se (population lower than 1000). It also includes, to a negligible extent, the Voidcraft field.. In Vanilla game, colonial regions were just in Americas and Oceania while in Extended Timeline, also Africa (beside Northern part) has colonial regions. keep in mind that any provinces you get in their area will go to your CN too as soon as that province is self sustaining (that means a colony will be yours and once it is finished, go to your colonial nation). Between that and ideas/advisors, you can hopefully get in range of Greenland and hop from there to North America. Absolutely necessary if you want to join the race for America colonization. Portugal has one of the strongest national ideas for trade and colonization. http://www.eu4wiki.com/Colonization#Colonial_range, http://www.eu4wiki.com/Technology#Diplomatic_technologies. Press question mark to learn the rest of the keyboard shortcuts. In my current Holland-->Netherlands run, I was planning on doing a tall colonial/trade empire. It is a strategy game where players can control a nation from the Late Middle Ages through the Early modern period (1444 to 1821 AD), conducting trade, administration, … (Really anyone with those national ideas) Step 2: give them a province in the new world. Up-to-date, detailed help for the Europa Universalis IV (EU4) command population. However, beyond these things, there are very few other ways to get colonial range. Press question mark to learn the rest of the keyboard shortcuts. Still, I've worked out that taking Iceland from Norway will put Greenland within range, and colonising Greenland will put some Canadian territory within range. Nor can I reach Africa, Is there any Easy way to increase colonial range? For a while at least until they improve their range. Colonial nations are special types of subjects that auto-form when a country owns 5 core oversea provinces in a colonial region. It's mostly from tech and ideas, and rarely(and not for Holland I think) also from missions. Please note that your colonial range determine the provinces you can reach and colonize starting from the closest core province. Dudes, my colonial range is 275, years is 1485, playing as Holland (i'm independent) my dip tech is 7, but that +110 colonial range didn't change anything, Portugal already got those very near african isles, there's nowhere to put colonist in my range. 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